Tinycade
Leapfrog: A DIY arcade kit that doubles as a diorama display and a mobile puzzle game, seamlessly blending physical and digital experiences.
Discipline
Interactive Product Design
For
NUS DID Design Platform
Team
Travis Ong
Stacy Lim
Timeline
Jan - Apr 2022
Role
Front-end Developer, Model Maker, Story Teller
Tools
Figma, Glitch, ArUco Markers, Laser Cutter, Plotter Cutter
Summary
We were challenged to redefine the boundaries of the magic circle in video games by creating playful, tangible experiences tailored to children and adults alike. Our goal was to design interactive play powered by everyday mobile devices, utilizing onboard sensors and cameras for interaction sensing and computer vision.
This project was conducted in collaboration with VIVITA Singapore. Over the semester, we visited VIVISTOP Orchard to test and refine our prototypes, receiving valuable feedback from VIVITA members.
Photo Cred- Clement Zheng
Background
“I want to empower people who have no technical experience–middle schoolers, high schoolers, my grandparents–to make an interface rather than accept what others make.” -Peter Gyory
Ideation
Arcade game... Do-It-Yourself... for kids and adults? Those were the requirements set when tackling this project. We dove into what makes a game truly fun, leading to the initial concept of LeapFrog—a pitch that gradually evolved into the final product.
Design Process
We explored various designs for the game board and overall gameplay. Ultimately, we chose a clean diorama stage with the flexibility to adapt its look and feel.
Potential features include physical buttons, an “endless” world, and customizable cardboard game pieces.